Commands¶
Opening the Console¶
Commands are run on the console. To open it, press `
(the key above TAB
).\
Note that this key generally only exists in this form on English keybords (ANSI US, ISO UK, ...).
If you for example have a German keyboard you'll notice that this key is located left of BACKSPACE
but won't open the console when you press it.
To open your console you'll either have to switch to the English (US) layout before starting the game or rebinding the key to open console.
Rebinding the console¶
Info
The console can only be bound to "`"
or one of the function keys "F1" - "F12"
To rebind it open Titanfall and navigate to Controls > Settings > Key Binds
and change the "Toggle Developer Console"
bind.
If the "Toggle Developer Console"
field is missing you can either disable all mods that don't start with Northstar.
or rebind it manually.
To rebind it manually make sure neither Titanfall nor Northstar are running, then go to My Documents\Respawn\Titanfall2\local\
and open settings.cfg
.\
Look for the line containing toggleconsole
, i.e.
bind "`" "toggleconsole"
and replace the `
key with your prefered key to open console. So if you want to open console with F5
, change the line to
bind "F5" "toggleconsole"
List of commands¶
Northstar Commands¶
Command | Description | Value |
---|---|---|
ns_masterserver_hostname |
Masterserver URL | https://northstar.tf by default |
ns_auth_allow_insecure |
Allows clients to connect without masterserver authorization | 0 / 1 |
connect |
Directly connect to a Northstar gameserver | <ip address>:<port> ex: localhost:37015 |
reload_mods |
Reload mods | |
ns_disallowed_tacticals |
String list of disallowed tactical abilities | example: "mp_ability_grapple,mp_ability_heal" |
ns_disallowed_tactical_replacement |
Name of optional replacement ability for disallowed tacticals | ex: "mp_ability_grapple" |
give mp_weapon_peacekraber |
Gives you peacekraber | |
r_latencyflex |
Enables LatencyFleX (Linux-only, enabled by default) | 0 / 1 |
rui_drawEnable |
Enables or disables the HUD | 0 / 1 |
r_drawviewmodel |
Enables or disables viewing of the player's hands and weapons | 0 / 1 |
Useful dev commands¶
Requires sv_cheats 1
Command | Result |
---|---|
thirdperson |
Third person mode |
script DevSpawnTitan() |
Spawns you a Titan |
script SetGameEndTime(1200.0) |
Sets remaining match time to 1200 seconds |
ent_create npc_soldier |
Spawns a grunt at your crosshair |
ent_create npc_stalker |
Spawns a stalker at your crosshair |
ent_create npc_spectre |
Spawns a spectre at your crosshair |
ent_create npc_titan |
Spawns a titan at your crosshair (Warning as of v1.4.0, this crashes your game if you don't have your own titan) |
ent_create npc_marvin |
Spawns a Marvin at your crosshair |
ent_fire !picker setteam 2 |
Sets entity at crosshair to team 2 |
Server commands¶
Variable | Description | Default |
---|---|---|
sv_cheats |
Whether players can use cheat commands (i.e. noclip) . | 0 |
sv_AllWaysSupportsSaveRestore |
0 | |
sv_allTicksFinal |
0 | |
sv_allowSendTableTransmitToClients |
1 | |
sv_alltalk |
Whether both teams can talk to each other over voice chat. | 0 |
sv_balanceTeams |
Whether the server will attempt to keep teams balanced between rounds. | 1 |
sv_bounds_show_errors |
0 | |
sv_clampPlayerFrameTime |
0 | |
sv_clockcorrection |
1 | |
sv_clockcorrection_msecs |
75 | |
sv_compressPlaylists |
1 | |
sv_connectingClientDelay |
3 | |
sv_debug_deferred_trace |
0 | |
sv_debug_deferred_trace_overlay |
0 | |
sv_debug_prop_send |
0 | |
sv_debugmanualmode |
0 | |
sv_disconnectOnTooManySnapshotFrames |
1 | |
sv_dumpstringtables |
0 | |
sv_earlyPersistenceRead |
0 | |
sv_edgefriction |
2 | |
sv_everyThirdTick |
0 | |
sv_extra_client_connect_time |
60 | |
sv_gravity |
The amount of gravity the server has. | 750 |
sv_hibernate_ms |
5 | |
sv_hibernate_ms_vgui |
5 | |
sv_hibernate_postgame_delay |
5 | |
sv_hibernate_when_empty |
Whether the server should hibernate when empty. | 0 |
sv_instancebaselines |
1 | |
sv_kickPlayersTooFarInFuture |
Whether to kick players whose internal time is too far in the future. | 1 |
sv_lerpAnims |
1 | |
sv_lobbyType |
1 | |
sv_massreport |
0 | |
sv_maxUserCmdsPerPlayerPerFrame |
10 | |
sv_max_prop_data_dwords_lobby |
100000 | |
sv_max_prop_data_dwords_multiplayer |
125000 | |
sv_max_prop_data_dwords_singleplayer |
300000 | |
sv_max_props_lobby |
50000 | |
sv_max_props_multiplayer |
75000 | |
sv_max_props_singleplayer |
200000 | |
sv_max_snapshots_lobby |
100 | |
sv_max_snapshots_multiplayer |
300 | |
sv_max_snapshots_singleplayer |
10 | |
sv_maxclientframes |
300 | |
sv_maxrate |
0 | |
sv_maxroutable |
1200 | |
sv_maxupdaterate |
60 | |
sv_minrate |
128000 | |
sv_minupdaterate |
20 | |
sv_noclipaccelerate |
The amount of acceleration in noclip. | 10000 |
sv_noclipduringpause |
Whether to noclip during server pause. | 0 |
sv_noclipspeed |
The speed for noclip. | 5 |
sv_normalSimulationCommandThreshold |
3 | |
sv_parallel_sendsnapshot |
1 | |
sv_partyDediOnly |
0 | |
sv_pausable |
0 | |
sv_physics_maxvelocity |
4000.0 | |
sv_playerNameAppendCheater |
1 | |
sv_playerSimTimeBuffer |
0 | |
sv_precacheinfo |
||
sv_printClockCorrections |
0 | |
sv_printClockTiming |
0 | |
sv_props_funnel_into_portals |
1 | |
sv_props_funnel_into_portals_deceleration |
2.0f | |
sv_querylimit_per_sec |
10 | |
sv_quota_stringcmdspersecond |
60 | |
sv_rcon_banpenalty |
0 | |
sv_rcon_log |
Whether to log RCON commands. | 1 |
sv_rcon_maxfailures |
10 | |
sv_rcon_minfailures |
5 | |
sv_rcon_minfailuretime |
30 | |
sv_regeneration_wait_time |
20.0 | |
sv_rejectClientConnects |
0 | |
sv_rejectConnections |
0 | |
sv_robust_explosions |
1 | |
sv_scarySnapDeltaPrints |
50 | |
sv_screenShake_enabled |
1 | |
sv_script_think_interval |
0.1 | |
sv_sendPlaylists |
1 | |
sv_separate_freq_change_prop_send |
1 | |
sv_shiftPlayerSimTimeBackwards |
1 | |
sv_showClientTickCmds |
0 | |
sv_showLargeSnapshotSize |
10000 | |
sv_showLargeSnapshots |
0 | |
sv_showUserCmds |
0 | |
sv_show_placement_help_in_preview |
0 | |
sv_showents |
0 | |
sv_showfiredbullets |
0 | |
sv_showhitboxes |
-1 | |
sv_showlagcompensation |
0 | |
sv_shutdown |
Shuts down the server. | |
sv_single_core_dedi |
0 | |
sv_skyname |
||
sv_soundscape_printdebuginfo |
||
sv_specaccelerate |
1000.0 | |
sv_specnoclip |
1 | |
sv_specspeed |
5 | |
sv_stats |
1 | |
sv_stressbots |
1 | |
sv_strugglecheck |
1.016 | |
sv_teststepsimulation |
0 | |
sv_thinktimecheck |
0 | |
sv_threaded_post_process_ai |
1 | |
sv_threaded_post_process_players |
1 | |
sv_turbophysics |
1 | |
sv_turbophysics_player |
1 | |
sv_unnecessaryConnectDelay |
60 | |
sv_updaterate_mp |
20 | |
sv_updaterate_sp |
20 | |
sv_useReputation |
1 | |
sv_use_edgefriction |
1 | |
sv_usercmd_before_entities |
1 | |
sv_usercmd_fairness_dediOnly |
0 | |
sv_usercmd_max_queued |
40 | |
sv_usercmd_num_per_iteration |
1 | |
sv_usercmd_shuffle_players |
1 | |
sv_visiblemaxplayers |
-1 | |
sv_visualizetraces |
0 | |
sv_visualizetraces_duration |
0.5 | |
sv_voiceDebug |
0 | |
sv_voiceEcho |
0 | |
sv_voiceenable |
1 | |
sv_warnAboutCmdNumJumps |
20 | |
sv_weapon_despawn_time |
90 | |
sv_writeSendTableStreamFile |