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Operators

Warning

Appears to be a scrapped feature.

float Operator_FindFloorHeight( entity op, number n, bool b )

void Operator_DiveEnable( entity op )

void Operator_DiveDisable( entity op )

bool Operator_IsDiving( entity op )

void Operator_ForceDefaultFloorHeight( entity op, bool force )

void Operator_SetDefaultFloorHeight( entity op, number height )

void Operator_IgnoreWorldForMovement( entity op, bool ignore )

void Operator_IgnoreWorldForFloorTrace( entity op, bool ignore )

void Operator_MoveGridSizeScale( entity op, number scale )

void Operator_MoveFloorHeightOffset( entity op, number offset )

void Operator_JumpIsDodge( entity op, bool isDodge )

void Operator_SetMaxJumpSpeed( entity op, number speed )

void Operator_SetJumpAcceleration( entity op, number acc )