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Entity Actions

void DoEntFire( string target, string action, string value, number delay, entity activator, entity caller )

void EntFireNow( string target, string action, string value, entity activator, entity caller )

void EntFireByHandle( entity ent, string action, string value, number delay, entity activator, entity caller )

void EntFireByHandleNow( entity ent, string action, string value, entity activator, entity caller )