Developer Functions¶
Warning
Most of these functions are stripped and have no functionality.
Command Line¶
bool Dev_CommandLineHasParam( string param )
string Dev_CommandLineParmValue( string param )
void Dev_CommandLineRemoveParam( string param )
void Dev_CommandLineAddParm( string param )
Developer Utils¶
array
Returns list of files in scripts/model_view_list.txt
, which is written by reRun (respawn internal tool)
void NativeFuncTest( number a, bool b, number c )
int GetDeveloperLevel()
int GetBugReproNum()
bool DevLobbyIsFrozen()
void TriggerBreakpoint()
void SpamLog( string text )
Prints to the game's spam logfile (usually stored in DevNet).
void CodeWarning( string s )
Performance¶
void PerfInitLabel( string s, int n )
void PerfStart( int n )
void PerfEnd( int n)
void PerfClearAll()
void PerfReset()
void PerfDump()
void RProfStart( string, int n )
void RProfEnd( int n )
DevP4¶
Error
Stripped in Northstar for security.
void DevP4Checkout( string s )
void DevP4Add( string s )
DevTextBuffer¶
Error
Stripped in Northstar for security.
void DevTextBufferWrite( string s )
Append string to a temp buffer. Dev only.
void DevTextBufferClear()
void DevTextBufferDumpToFile( string file )
Dump temp buffer out to specified path/filename.
Match Stat Loggers¶
void LogPlayerMatchStat_KilledAPilot( entity e )
void LogPlayerMatchStat_Death( entity e )
void LogPlayerMatchStat_EarnedXP( entity e )
void LogPlayerMatchStat_UsedBurncard( entity e )
void LogPlayerMatchStat_HappyHourMeritsGiven( entity e )
void LogPlayerStat_BurncardDiscard( entity e )