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Developer Functions

Warning

Most of these functions are stripped and have no functionality.

Command Line

bool Dev_CommandLineHasParam( string param )

string Dev_CommandLineParmValue( string param )

void Dev_CommandLineRemoveParam( string param )

void Dev_CommandLineAddParm( string param )

Developer Utils

array GetModelViewerList()

Returns list of files in scripts/model_view_list.txt, which is written by reRun (respawn internal tool)

void NativeFuncTest( number a, bool b, number c )

int GetDeveloperLevel()

int GetBugReproNum()

bool DevLobbyIsFrozen()

void TriggerBreakpoint()

void SpamLog( string text )

Prints to the game's spam logfile (usually stored in DevNet).

void CodeWarning( string s )

Performance

void PerfInitLabel( string s, int n )

void PerfStart( int n )

void PerfEnd( int n)

void PerfClearAll()

void PerfReset()

void PerfDump()

void RProfStart( string, int n )

void RProfEnd( int n )

DevP4

Error

Stripped in Northstar for security.

void DevP4Checkout( string s )

void DevP4Add( string s )

DevTextBuffer

Error

Stripped in Northstar for security.

void DevTextBufferWrite( string s )

Append string to a temp buffer. Dev only.

void DevTextBufferClear()

void DevTextBufferDumpToFile( string file )

Dump temp buffer out to specified path/filename.

Match Stat Loggers

void LogPlayerMatchStat_KilledAPilot( entity e )

void LogPlayerMatchStat_Death( entity e )

void LogPlayerMatchStat_EarnedXP( entity e )

void LogPlayerMatchStat_UsedBurncard( entity e )

void LogPlayerMatchStat_HappyHourMeritsGiven( entity e )

void LogPlayerStat_BurncardDiscard( entity e )